#pragma
#include <iostream>
#include <process.h>
#include "GamePlayer.h"
#include "TextBlock.h"


int main()
{
	GamePlayer gp;
	std::cout<< "new gp" << std::endl;
	TextBlock tb("Hello World");
	
	char& c = tb[1];
	c = 'd';
	std::cout<<tb[1]<<std::endl;
	system("Pause");
	return 0;
}
